Drop Strategy

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If you are going to drop there are two ways always remember that, drop ship or arbiter. Obviously the arbiter is better but it is the slowest unit to be built in the game right up there with the battlecruiser of the terran race. What to drop is key and also depends on what your enemy has, dark templars work well against someone massing small units if you go for the technology revealing the cloak first. Four reavers close to the mining area is deadly as in two shots all miners are annihilated and can hold off quite a bit oh hydras, lings, firebats, marines, ghosts, zealots. The sleeper unit for Protoss is the leader of our army, the high templar with psi storm. Pack in eight of those with full energy gives you twenty six psi storms and then merging to archons which attack both air and ground gives you a deadly weapon of course this takes significant time and resources.

This is all a game whether you live or die means nothing for we will all die eventually. Delaying the inevitable may be worse then death.


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