Research Topics


Current Research Interests


Recent Research Projects

  • Area: Computational Complexity
    6. Game theory and computational complexity
    Papers:
    • L. Chen and N. Tokuda, "n-Tokyoites' loop-line commuter problem", accepted and to appear in Discrete Mathematics.
    • L. Chen and N. Tokuda, "A note on Category and measure in complexity classes", Inform. Process. Lett. 73 (2000), no. 5-6, 167--168.
  • Area: Computer Games
    Papers:
    • J. Tang and L. Chen, "A Territory based Path Finding Approach for Computer Games", Proceedings of 4th International North-American Conference on Intelligent Games and Simulation (GAMEON-NA 2008), pp.15-20, Aug.13-15, 2008, Montreal, Canada.
    • J. Tang and L. Chen, "Content-Adjustment Mechanism for Console Gaming", Proceedings of 4th International North-American Conference on Intelligent Games and Simulation (GAMEON-NA 2008), pp.37-39, Aug.13-15, 2008, Montreal, Canada.

    Maintained by Liang Chen.